Dynamic Level Design
The procedural generation of levels, changing every time a player starts a new session, offers a high replay value.
The Crazy Hyper-Dungeon Chronicles has won the Jury Prize at the 2024 Red Bull Indie Forge for its innovative gameplay, engaging design, and unique style. This prestigious recognition celebrates our passion and dedication to creating memorable gaming experiences. Check it out now on Steam and join the adventure!
Showcased at the Indie Game Area, the game received an incredible response from players and industry professionals alike. Thanks to their valuable feedback, we’re working on exciting new gameplay modes to enhance replayability and make the adventure even more epic.
The Crazy Hyper-Dungeon Chronicles is a pixel-art dungeon-crawler RPG featuring roguelite elements. Players will explore
intricate dungeons, fight enemies, and solve puzzles. The game is a tribute to classic dungeon-crawler games, adapted for modern tastes: every run of the game presents unique challenges, strategy, and combat, offering a fresh experience for both veterans and beginners. Indeed, the layout of the rooms, the shape of the corridors, and the placement of monsters, traps, and treasures are reinvented every time, providing players with an ever-changing challenge. The final version of the game will be released in Q2 2025 and will offer a total of 50 levels, dozens of enemies, two different heroes and 3 combat styles. But don’t be fooled by the seriousness of the challenge: the entire adventure is imbued with eccentric humour and sharp dialogues, rich in pop culture, nerd/geek references, and nods to classic video game lore, which, we hope, will capture the heart of every gamer!
The procedural generation of levels, changing every time a player starts a new session, offers a high replay value.
The blend of turn-based combat with arcade action elements sets our game apart from similar titles.
The variety of challenges, ranging from combat to puzzles and tactics, makes the game diverse and attracts a wide range of players.
A narrative and dialogue steeped in humor and cultural references makes the game memorable and add a distinguishing element.
A compelling narrative featuring unexpected plot twists proves players with an immersive experience, giving them more reason to stay engaged until the very end.
Many games feature crafting systems, but the simplicity combined with effectiveness could make this feature particularly appealing to players who don’t want to spend too much time understanding complex mechanics.
A choice among 3 unique gaming styles, each meticulously crafted to cater to the diverse preferences of players.
This choice will significantly impact gameplay, affecting it both overtly and through a range of subtle nuances specific to each profile.
Designed for immediacy and simplicity, this game enables players to quickly engage with the action, bypassing complex learning curves.
The game is scheduled for Q2 2025.
50 levels plus 4 secret ones.
Not much 🙂
Because we’ve always loved long names, whether in movies or video games!
Absolutely! Just send a request to this email address: support@3×1010.it .
Note: The beta testing phase will be open in a little while.
Add the game to your Steam wishlist and spread the word to all your friends!